Welcome to the Battle Pirates Ultimate Guide!

Battle Pirates is a base building war game you can play on Facebook. Build a base complete with defenses, use technology, Gather resources and build great warships as you battle it out on the high seas against other players. Use this Ultimate guide to gain the edge over your opponents and become the most Fearsome Pirate in your Sector!

Armor

Armor is a plating applied to hulls to increase their armor points in exchange for increasing weight. Armor can be researched in the Naval Lab, with each category of armor gaining a greater base weight and a higher points to weight ratio.( Note: the more weight/armor you have on a ship the longer the repair time of that ship will be )






Naval Lab












Iron

The first category of armor, iron is relatively heavy for the protection it provides. Iron is the first category of armor unlocked in Battle Pirates, and is described as "a light-weight metal", and it is added that it "protects against artillery blasts".
Iron Stats (1.5 Armor Points / Ton)
Level Armor Points Weight
I 15 10 tons
II 30 20 tons
III 60 40 tons
IV 120 80 tons

Steel

The second category of armor, steel is lighter than its predecessor iron, but heavier than its successor, titanium. Steel is described as "an iron and carbon alloy", and "both strong and lightweight".
Steel Stats (2.5 Armor Points / Ton)
Level Armor Points Weight
I 50 20 tons
II 110 44 tons
III 242 97 tons
IV 532 213 tons


Titanium

The third category of armor, titanium is lighter than its predecessor steel, but heavier than its successor, depleted uranium. It is added that "titanium's corrosion resistance makes it an ideal material for hull armor".
Titanium Stats (3.5 Armor Points / Ton)
Level Armor Points Weight
I 105 30 tons
II 231 66 tons
III 508 145 tons
IV 1,118 319 tons


Depleted Uranium

The fourth and final category of armor, depleted uranium has the highest ratio of armor points to weight. Depleted uranium is described as "semi-radioactive and heavy", and is "the ultimate armor for your ship".
Depleted Uranium Stats (4.5 Armor Points / Ton)
Level Armor Points Weight
I 203 45 tons
II 446 99 tons
III 980 218 tons
IV 2,156 479 tons


D1 Zynthonite Armor


This armor was given to players that collected set amounts of resources during the Revenge Raid III - Hull Heist event and may not be available to be obtained again.


Type D1-M D1-X D1-C
Armor Points 300 450 600
Weight 67 Tons 100 Tons 133 Tons
Defense Bonus Missile +10% Explosive +10% Ballistic +10%




Armor Research Times&Costs

'A'rmor Oil Metal Energy Zynthium Time Requirements
Iron I - - - - - -
Iron II 1,688 1,875 1,688 3,750 5min Naval Lab Level 1
Iron III 4,219 4,688 4,219 9,375 56min Naval Lab Level 2
Iron IV 10,547 11,719 10,547 23,438 2hr 22min Naval Lab Level 3
Steel I 12,656 14,063 12,656 28,125 4hr 44min Naval Lab Level 3
Steel II 25,313 28,125 25,313 56,250 6hr 46min Naval Lab Level 4
Steel III 50,625 56,250 50,625 112,500 9hr 41min Naval Lab Level 5
Steel IV 101,250 112,500 101,250 225,000 13hr 50min Naval Lab Level 6
Titanium I 121,500 135,000 121,500 270,000 19hr 45min Naval Lab Level 5
Titanium II 243,000 270,000 243,000 540,000 1d 4hr 14min Naval Lab Level 6
Titanium III 486,000 540,000 486,000 1,080,000 1d 16hr 20min Naval Lab Level 7
Titanium IV 972,000 1,080,000 972,000 2,160,000 2d 9hr 37min Naval Lab Level 8
Uranium I 1,166,400 1,296,000 1,166,400 2,592,000 3d 10hr 19min Naval Lab Level 7
Uranium II 2,332,800 2,592,000 2,332,800 5,184,000 4d 21hr 36min Naval Lab Level 8
Uranium III 4,665,600 5,184,000 4,665,600 10,368,000 7d 0hr 0min Naval Lab Level 9
Uranium IV 9,331,200 10,368,000 9,331,200 20,736,000 10d 0hr 0 min Naval Lab Level 10


Base Invaders III armors

The four armors who could be won during Base Invaders 3. The first armor was actually the same as a higher level quota during Revenge Raid 3.

Type
D1-C
D2-V
D3-E
D4-M
Armor Points
600
750
1,250
1,750
Weight
133 Tons
167 Tons
278 tons
389 tons
Bonus
Ballistic Defense +10%
Combat Speed +5%
Evade +7%
Missile Defense +10%
Intelligence Lab Level required
Lvl1
Lvl5
lvl 6
lvl 9
Oil build cost
450000
366667
600000
1395000
Metal build cost
600000
733333
1200000
2790000
Energy build cost
600000
550000
900000
2092000
Zynthium build cost
900000
1100000
1800000
4185000
Time
4hrs51mins
6hrs
9hrs36mins
1day8hrs24mins


Base Invaders IV armors

The four armors who could be won during Base Invaders 4. The first armor was actually the same as a higher level quota during Revenge Raid 3.

Type
D1-X
D2-S
D3-T
D4-C
Armor Points
450
750
1250
1750
Weight
100 tons
167 tons
278 tons
389 tons
Defense Bonus
Explosive +10%
Detection range -5
Turn sped +14%
Ballistic +10%
Oil build cost
270,000
? ? ?
Metal build cost
360,000
? ? ?
Energy build cost
360,000
? ? ?
Zynithium build cost
540,000
? ? ?


Base Invaders V armors

The first armor was actually the same as quota during 1 during Base Invaders 4.

Type
D1-X
D2-E
D3-N
D4-X
Armor Points
450
750
1250
1750
Weight
100 tons
167 tons
278 tons
389 tons
Defense Bonus
Explosive
+10%
Evade
+7%
Map speed
+10%
Explosive
+10%
Oil build cost
270,000
? ? ?
Metal build cost
360,000
? ? ?
Energy build cost
360,000
? ? ?
Zynithium build cost
540,000
? ? ?

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