Draconian Blueprint Weapons
Blue
Prints are building maps for Draconian technology. Each technology
blueprint is divided into several parts.
To
build these blueprint technologies, all parts must be found and all
requirements met.
These
can be obtained by successfully hitting Draconian cargo fleets.
There
are 3 tiers of blueprints:
Tier
1:
Impact Cannon D30-N 0/4
Impact Cannon D30-L 0/5
Assault Cannon D33-X 0/6
Strike Missile D51-N 0/4
Strike Missile D51-L 0/4
Strike Missile D51-A 0/5
Firestorm Rockets D91-N 0/4
Small Cargo Hold 0/4
Hull Streamlining I 0/4
Impact Cannon D30-L 0/5
Assault Cannon D33-X 0/6
Strike Missile D51-N 0/4
Strike Missile D51-L 0/4
Strike Missile D51-A 0/5
Firestorm Rockets D91-N 0/4
Small Cargo Hold 0/4
Hull Streamlining I 0/4
Tier
2:
Impact Cannon D30-A 0/5
Assault Cannon D33-P 0/6
Assault Cannon D33-A 0/7
Siege Cannon D35-S 0/8
Assault Missile D53-C 0/6
Assault Missile D53-M 0/6
Assault Missile D53-R 0/7
Shockwave Mortar D71-N 0/4
Shockwave Mortar D71-L 0/4
Shockwave Mortar D71-A 0/5
Firestorm Rockets D91-L 0/4
Firestorm Rockets D91-A 0/5
Medium Cargo Hold 0/5
Hull Streamlining II 0/5
Tier 3:
Siege Cannon D35-L 0/8
Siege Cannon D35-X 0/8
Siege Missile D55-A 0/8
Siege Missile D55-E 0/7
Siege Missile D55-V 0/8
Assault Mortar D73-C 0/6
Assault Mortar D73-M 0/6
Assault Mortar D73-R 0/7
Assault Rockets D93-C 0/6
Assault Rockets D93-M 0/6
Assault Rockets D93-R 0/7
Siege Mortar D75-S 0/8
Siege Mortar D75-V 0/7
Siege Mortar D75-D 0/8
Siege Rockets D95-F 0/8
Siege Rockets D95-W 0/7
Siege Rockets D95-D 0/8
Large Cargo Hold 0/6
Hull Streamlining III 0/6
In
general, blueprints in
- Tier 1 are dropped by lvl 4 and 5 salvages (Drac fleets lvl 16-23),
- Tier 2 bps by lvl 6 and 7 salvs (Drac fleets lvl 24-31),
- Tier 3 bps by salvs lvl 8 and above (Drac fleets lvl 32+).
However,
when you do not have all blueprints for a given tier completed,
salvages designed to drop higher level bps will also drop bps for the
incomplete lower tier. Hence you should, for example, try to finish
all Tier 2 prints before attacking lvl 8 salvs, in order to ensure
they really will drop Tier 3 bps and not something you will get with
much more ease from a lvl 6 salv.
With
the new, improved spawning correlation in effect since the Revenge
Raid II, salvs lvl 4 spawn next to players lvl (pl) 12-15, lvl 5 pl
16-19, lvl 6 pl 20-23, lvl 7 pl 24-27, salvs lvl 8 pl 28-31, lvl 9 pl
32-35. (Note that there can only be a certain number of salvs in any
given space, so lower-lvl salvs of neighbours can block yours from
spawning.)
Mines
lvl 6 are identical to salvs lvl 4, mines lvl 7 = salv lvl 5 and so
on, with one exception: The lvl 10 Zynth mines now have an updated
Drac fleet identical to a lvl 8 salv, however the fleet's lvl is
still displayed as 30, not 32, therefore it will not yield Tier 3
bps.
Now
it is important to know that you can only have 4 blueprints
of each tier in the works at once. Meaning once you have
found pieces for 4 weapons of one tier, you will not find pieces for
a new weapon in this tier before you have completed one of the 4
already discovered. Note that you can have more than 4 uncompleted
bps at once if they belong to different tiers. Once you discover the
final piece of a Drac weapon, the next blueprint you find will almost
always be the first part for a new weapon.
The
chances of obtaining a part is about 2-6%. This is pure luck
and the drop rate has nothing to do with everything else.
Ballistic
Auto-loader and Hardened Barrels improve the range and rate of fire of these weapons while the special Layered Armor provides extra protection against them. Thrusters give evasion against Ballistic.
D30 Impact Cannons
Mysterious Draconian Tech similar to Thud cannons.Impact Cannon: | D30-N | D30-A | D30-L |
---|---|---|---|
Range: | 36 | 42 | 42 |
Damage ship: | 100 | 70 | 100 |
Damage buildings: | 150 | 105 | 150 |
Reload Time: | 3 | 3 | 3 |
Accuracy: | 100 | 100 | 66 |
D * A / RT | 33.3 | 23.3 | 33.3 |
D * A / RT (buildings) | 50 | 35 | 50 |
Type: | Ballistic | Ballistic | Ballistic |
Weight: | 80 | 80 | 80 |
Salvo: | 1 | 1 | 2 |
Parts: | 4 | 5 | 5 |
Requirements: | Intelligence Lab 1 | Intelligence Lab 2 | Intelligence Lab 2 |
Tier: | 1 | 2 | 1 |
Build | |||
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
D33 Assault Cannons
Assault Cannon: | D33-A | D33-X | D33-P |
---|---|---|---|
Range: | 42 | 42 | 42 |
Damage: | 100 | 100 | 100 |
Other Damage: | None | 25 (Explosive) | 25 (Penetrating) |
Reload Time: | 1.5 | 1.5 | 1.5 |
Accuracy: | 100 | 100 | 100 |
Armor | 80 | 40 | 40 |
D * A / RT | 66.6 | 66.6 + 16.6(Explosive) | 66.6 + 16.6(Penetrating) |
Type: | Ballistic | Ballistic | Ballistic |
Weight: | 150 | 150 | 150 |
Salvo: | 2 | 2 | 2 |
Parts | 7 | 6 | 6 |
Requirements |
Intelligence Lab 3,
Ripper Cannon 4
| ||
Tier | 2 | 1 | 2 |
Build | |||
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
D35 Siege Cannons
Siege Cannon: | D35-S | D35-L | D35-X |
Range: | 40 | 41 | 38 |
Damage: | 300 | 300 | 400 |
Other Damage: | 150 (Explosive) | 150 (Explosive) | 200 (Explosive) |
Building Damage: | 675 | 675 | 900 |
Reload Time: | 4.5 | 4.5 | 4.5 |
Accuracy: | 40 | 40 | 40 |
D * A / RT | 26.67 + 13.34 (Explosive) | 26.67 + 13.34 (Explosive) | 35.55 + 17.77 (Explosive) |
D * A / RT (buildings) | 60 | 60 | 80 |
Type: | Ballistic | Ballistic | Ballistic |
Weight: | 350 Tons | 350 Tons | 350 Tons |
Salvo: | 1 | - | - |
Splash: | 4 | - | - |
Combat Speed: | +5% | +5% | +5% |
Parts: | 8 | 8 | 8 |
Requirements: | Intelligence Lab 8 | Intelligence Lab 8 | Intelligence Lab 8 |
Tier: | 2 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
Penetrating
Enhanced Warhead increases weapon damage and Laser Targeting increases accuracy while the specials Reactive Armor and Guidance Scrambler provide extra protection against them. D51 Strike Missiles
Name: | D51-N | D51-A | D51-L |
---|---|---|---|
Range: | 60 | 66 | 66 |
Damage: | 100 | 72 | 100 |
Reload Time: | 3 | 3 | 3 |
Accuracy: | 90 | 90 | 60 |
D * A / RT | 30 | 21.6 | 20 |
Type: | Penetrating | Penetrating | Penetrating |
Weight: | 120 | 120 | 120 |
Salvo: | 1 | 1 | 1 |
Parts: | 4 | 5 | 4 |
Requirements: |
Intelligence Lab 3
Rapier Missiles IV
|
Intelligence Lab 4
Rapier Missiles IV
|
Intelligence Lab 3
Rapier Missiles IV
|
Tier: | 1 | 1 | 1 |
Build | |||
Build Time | 1h | ||
Build Oil | 125000 | ||
Build Metal | 100000 | ||
Build Energy | 100000 | ||
Build Zynthium | 375000 |
D53 Assault Missiles
Name: | D53-C | D53-M | D53-R |
---|---|---|---|
Range: | 74 | 74 | 74 |
Damage: | 150 | 150 | 150 |
Other Damage: | 37 (Ballistic) | 37 (Penetrating ) | 37 (Explosive) |
Reload Time: | 4 | 4 | 4 |
Accuracy: | 75 | 75 | 75 |
D * A / RT (other) | 28.125 + 6.94 (Ballistic) | 28.125 + 6.94(Penetrating) | 28.125 + 6.94 (Explosive) |
Type: | Penetrating | Penetrating | Penetrating |
Weight: | 600 | 600 | 600 |
Salvo: | 2 | 2 | 2 |
Parts: | 6 | 6 | 7 |
Requirements | Intelligence Lab 5
Cutlass Missile IV
Rapier Missile IV | Intelligence lab 6
Cutlass Missile IV
Rapier Missile IV | Intelligence Lab 7
Cutlass Missile IV
Rapier Missile IV |
Tier: | 2 | 2 | 2 |
Build | |||
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
D55 Siege Missiles
Name: | D55-E | D55-A | D55-V |
Range: | 66 | 66 | 66 |
Damage: | 450 | 450 | 450 |
Building Damage: | 900 | 900 | 900 |
Reload Time: | 5 | 5 | 5 |
Accuracy: | 50 | 50 | 50 |
D * A / RT | 45 | 45 | 45 |
D * A / RT (Building) | 90 | 90 | 90 |
Type: | Penetrating | Penetrating | Penetrating |
Weight: | 1,200 Tons | 1,200 Tons | 1,200 Tons |
Armor Points: | 150 | 250 | 150 |
Turn Speed: | +10% | - | - |
Combat Speed | - | - | +5% |
Parts: | 7 | 7 | 8 |
Requirements: | Intelligence Lab 9
Sentinel Missiles IV | Intelligence Lab 10
Sentinel Missiles IV | Intelligence Lab 9
Sentinel Missiles IV |
Tier | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
Explosive
Highly Explosive Shells increases the weapons splash damage and Electronic Range Finder increases weapon accuracy while the special Ablative Armor provides extra protection against them.D71 Shock-wave Mortars
Name: | D71-N | D71-A | D71-L |
---|---|---|---|
Range: | 40-76 | 40-84 | 40-84 |
Damage: | 600 | 490 | 600 |
Other Damage: | None | None | None |
Reload Time: | 7 | 7 | 7 |
Type: | Explosive | Explosive | Explosive |
Weight: | 350 | 350 | 350 |
Salvo: | 1 | 1 | 1 |
Splash: | 10 | 10 | 8 |
Spread: | 80 | 80 | 100 |
Parts | 4 | 5 | 4 |
Requirements: | Intelligence Lab 4
Diplomat Mortar 4 | Intelligence Lab 6
Diplomat Mortar 4 | Intelligence Lab 5
Diplomat Mortar 4 |
Tier: | 2 | 2 | 2 |
Build | |||
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynthium |
D73 Assault Mortar
Name: | D73-C | D73-M | D73-R |
Range: | 50-84 | 50-84 | 50-84 |
Damage: | 1,200 | 1,200 | 1,200 |
Other Damage: | 300 (Ballistic) | 300 (Penetrating) | 300 (Explosive) |
Reload Time: | 6 | 6 | 6 |
Type: | Explosive | Explosive | Explosive |
Weight: | 1,200 Tons | 1,200 Tons | 1,200 Tons |
Splash: | 10 | 10 | 10 |
Spread: | 60 | 60 | 60 |
Parts: | 6 | 6 | 7 |
Requirements: | Intelligence Lab 7
Peacemaker Mortar 4 | Intelligence Lab 8
Peacemaker Mortar 4 | Intelligence Lab 9
Peacemaker Mortar 4 |
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zynithium |
D75 Siege Mortar
Name: | D75-V | D75-S | D75-D |
Range: | 50-84 | 50-84 | 50-84 |
Damage: | 1,200 | 1,200 | 1,200 |
Building Damage: | 1,680 | 1,680 | 1,680 |
Reload Time: | 7 | 7 | 7 |
Type: | Explosive | Explosive | Explosive |
Weight: | 1,800 Tons | 1,800 Tons | 1,800 Tons |
Splash: | 12 | 18 | 12 |
Spread: | 120 | 100 | 120 |
Combat Speed | 10 | - | - |
Armor Points | 200 | 150 | 400 |
Parts: | 7 | 7 | 8 |
Requirements: | Intelligence Lab 9
Victory Mortar 4 | Intelligence Lab 10
Victory Mortar 4 | Intelligence Lab 9
Victory Mortar 4 |
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zylithium |
D91 Firestorm Rockets
Name: | D91-N | D91-A | D91-L |
Range: | 47 | 51 | 51 |
Damage: | 70 | 58 | 70 |
Other Damage: | None | None | None |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 200 | 200 | 200 |
Salvo: | 1 | 1 | 1 |
Splash: | 10 | 10 | 10 |
Spread: | 100 | 100 | 150 |
Parts: | 4 | 5 | 4 |
Requirements: | Intelligence Lab 3
Rapier Missile IV | Intelligence Lab ?
Rapier Missile IV | Intelligence Lab 4
Rapier Missile IV |
Tier: | 1 | 2 | 2 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zylithium |
D93 Assault Rockets
Name: | D93-C | D93-M | D93-R |
Range: | 56 | 56 | 56 |
Damage: | 240 | 240 | 240 |
Other Damage: | 60 (Ballistic) | 60 (Penetrating) | 60 (Explosive) |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 1,200 Tons | 1,200 Tons | 1,200 Tons |
Salvo: | 2 | 2 | 2 |
Splash: | 10 | 10 | 10 |
Spread: | 100 | 100 | 100 |
Parts: | 6 | 6 | 7 |
Requirements: | Intelligence Lab 7 | Intelligence Lab 7 | Intelligence Lab 8 |
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zylithium |
D * A / RT = Damage per second
D95 Siege Rockets
D95 Siege Rockets | D95-F | D95-W | D95-D |
Range: | 45 | 45 | 45 |
Damage: | 600 | 600 | 600 |
Building Damage: | 1,200 | 1,200 | 1,200 |
Reload Time: | 1 | 1 | 1 |
Type: | Explosive | Explosive | Explosive |
Weight: | 2,300 Tons | 2,300 Tons | 2,300 Tons |
Salvo: | 3 | 3 | 3 |
Splash: | 10 | 10 | 10 |
Spread: | 150 | 150 | 150 |
Flak Evasion: | 34% | - | |
Wall Evasion: | - | 34% | |
Armor points: | 400 | 400 | 800 |
Ballistic Defense: | - | - | +5% |
Explosive Defense: | - | - | +5% |
Missile Defense: | +5% | +5% | +5% |
Parts: | 7 | 7 | 7 |
Requirements: | Intelligence Lab 10
Maelstrom Rockets IV | Intelligence Lab 10
Maelstrom Rockets IV | Intelligence Lab 10
Maelstrom Rockets IV |
Tier: | 3 | 3 | 3 |
Build | |||
---|---|---|---|
Build Time | |||
Build Oil | |||
Build Metal | |||
Build Energy | |||
Build Zylithium |
why doesn it show anytin on the buil??????????
ReplyDeleteI cannot view but four blueprints...I have captured at least a dozen?
ReplyDeletehttp://battlepirates.wikia.com/wiki/Weapons#Ballistic
ReplyDeleteHere you can check more info about them..Good work on makeing this ,thanks :)
Sincerly
Battle pirate player:)