Welcome to the Battle Pirates Ultimate Guide!

Battle Pirates is a base building war game you can play on Facebook. Build a base complete with defenses, use technology, Gather resources and build great warships as you battle it out on the high seas against other players. Use this Ultimate guide to gain the edge over your opponents and become the most Fearsome Pirate in your Sector!

Draconian Blueprint Weapons

Draconian Blueprint Weapons


Blue Prints are building maps for Draconian technology. Each technology blueprint is divided into several parts.
To build these blueprint technologies, all parts must be found and all requirements met.
These can be obtained by successfully hitting Draconian cargo fleets.
There are 3 tiers of blueprints:

Tier 1: 

Impact Cannon D30-N 0/4
Impact Cannon D30-L 0/5
Assault Cannon D33-X 0/6
Strike Missile D51-N 0/4
Strike Missile D51-L 0/4
Strike Missile D51-A 0/5
Firestorm Rockets D91-N 0/4
Small Cargo Hold 0/4
Hull Streamlining I 0/4

Tier 2:

Impact Cannon D30-A 0/5
Assault Cannon D33-P 0/6
Assault Cannon D33-A 0/7
Siege Cannon D35-S 0/8
Assault Missile D53-C 0/6
Assault Missile D53-M 0/6
Assault Missile D53-R 0/7
Shockwave Mortar D71-N 0/4
Shockwave Mortar D71-L 0/4
Shockwave Mortar D71-A 0/5
Firestorm Rockets D91-L 0/4
Firestorm Rockets D91-A 0/5
Medium Cargo Hold 0/5
Hull Streamlining II 0/5

Tier 3:

Siege Cannon D35-L 0/8
Siege Cannon D35-X 0/8
Siege Missile D55-A 0/8
Siege Missile D55-E 0/7
Siege Missile D55-V 0/8
Assault Mortar D73-C 0/6
Assault Mortar D73-M 0/6
Assault Mortar D73-R 0/7
Assault Rockets D93-C 0/6
Assault Rockets D93-M 0/6
Assault Rockets D93-R 0/7
Siege Mortar D75-S 0/8
Siege Mortar D75-V 0/7
Siege Mortar D75-D 0/8
Siege Rockets D95-F 0/8
Siege Rockets D95-W 0/7
Siege Rockets D95-D 0/8
Large Cargo Hold 0/6
Hull Streamlining III 0/6


In general, blueprints in
  • Tier 1 are dropped by lvl 4 and 5 salvages (Drac fleets lvl 16-23),
  • Tier 2 bps by lvl 6 and 7 salvs (Drac fleets lvl 24-31),
  • Tier 3 bps by salvs lvl 8 and above (Drac fleets lvl 32+).
However, when you do not have all blueprints for a given tier completed, salvages designed to drop higher level bps will also drop bps for the incomplete lower tier. Hence you should, for example, try to finish all Tier 2 prints before attacking lvl 8 salvs, in order to ensure they really will drop Tier 3 bps and not something you will get with much more ease from a lvl 6 salv.

With the new, improved spawning correlation in effect since the Revenge Raid II, salvs lvl 4 spawn next to players lvl (pl) 12-15, lvl 5 pl 16-19, lvl 6 pl 20-23, lvl 7 pl 24-27, salvs lvl 8 pl 28-31, lvl 9 pl 32-35. (Note that there can only be a certain number of salvs in any given space, so lower-lvl salvs of neighbours can block yours from spawning.)

Mines lvl 6 are identical to salvs lvl 4, mines lvl 7 = salv lvl 5 and so on, with one exception: The lvl 10 Zynth mines now have an updated Drac fleet identical to a lvl 8 salv, however the fleet's lvl is still displayed as 30, not 32, therefore it will not yield Tier 3 bps.

Now it is important to know that you can only have 4 blueprints of each tier in the works at once. Meaning once you have found pieces for 4 weapons of one tier, you will not find pieces for a new weapon in this tier before you have completed one of the 4 already discovered. Note that you can have more than 4 uncompleted bps at once if they belong to different tiers. Once you discover the final piece of a Drac weapon, the next blueprint you find will almost always be the first part for a new weapon.

The chances of obtaining a part is about 2-6%. This is pure luck and the drop rate has nothing to do with everything else. ​



Ballistic

Auto-loader and Hardened Barrels improve the range and rate of fire of these weapons while the special Layered Armor provides extra protection against them. Thrusters give evasion against Ballistic.

D30 Impact Cannons

Mysterious Draconian Tech similar to Thud cannons.


D30-N Impact Cannon

Impact Cannon Stats
Impact Cannon: D30-N D30-A D30-L
Range: 36 42 42
Damage ship: 100 70 100
Damage buildings: 150 105 150
Reload Time: 3 3 3
Accuracy: 100 100 66
D * A / RT 33.3 23.3 33.3
D * A / RT (buildings) 50 35 50
Type: Ballistic Ballistic Ballistic
Weight: 80 80 80
Salvo: 1 1 2
Parts: 4 5 5
Requirements: Intelligence Lab 1 Intelligence Lab 2 Intelligence Lab 2
Tier: 1 2 1
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium



D33 Assault Cannons



D33-X Assault Cannon

Assault Cannon Stats
Assault Cannon: D33-A D33-X D33-P
Range: 42 42 42
Damage: 100 100 100
Other Damage: None 25 (Explosive) 25 (Penetrating)
Reload Time: 1.5 1.5 1.5
Accuracy: 100 100 100
Armor 80 40 40
D * A / RT 66.6 66.6 + 16.6(Explosive) 66.6 + 16.6(Penetrating)
Type: Ballistic Ballistic Ballistic
Weight: 150 150 150
Salvo: 2 2 2
Parts 7 6 6
Requirements
Intelligence Lab 3,
Ripper Cannon 4

Tier 2 1 2
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium



D35 Siege Cannons



D35-S.png
                                              D35-S Stats

Siege Cannon: D35-S D35-L D35-X
Range: 40 41 38
Damage: 300 300 400
Other Damage: 150 (Explosive) 150 (Explosive) 200 (Explosive)
Building Damage: 675 675 900
Reload Time: 4.5 4.5 4.5
Accuracy: 40 40 40
D * A / RT 26.67 + 13.34 (Explosive) 26.67 + 13.34 (Explosive) 35.55 + 17.77 (Explosive)
D * A / RT (buildings) 60 60 80
Type: Ballistic Ballistic Ballistic
Weight: 350 Tons 350 Tons 350 Tons
Salvo: 1 - -
Splash: 4 - -
Combat Speed: +5% +5% +5%
Parts: 8 8 8
Requirements: Intelligence Lab 8 Intelligence Lab 8 Intelligence Lab 8
Tier: 2 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium



Penetrating

Enhanced Warhead increases weapon damage and Laser Targeting increases accuracy while the specials Reactive Armor and Guidance Scrambler provide extra protection against them. ​


D51 Strike Missiles



D51-L Strike Missile

Strike Missile Stats
Name: D51-N D51-A D51-L
Range: 60 66 66
Damage: 100 72 100
Reload Time: 3 3 3
Accuracy: 90 90 60
D * A / RT 30 21.6 20
Type: Penetrating Penetrating Penetrating
Weight: 120 120 120
Salvo: 1 1 1
Parts: 4 5 4
Requirements:
Intelligence Lab 3
Rapier Missiles IV
Intelligence Lab 4
Rapier Missiles IV
Intelligence Lab 3
Rapier Missiles IV
Tier: 1 1 1
Build
Build Time
1h
Build Oil
125000
Build Metal
100000
Build Energy
100000
Build Zynthium
375000

D53 Assault Missiles



D53-C.png

Assault Missile Stats
Name: D53-C D53-M D53-R
Range: 74 74 74
Damage: 150 150 150
Other Damage: 37 (Ballistic) 37 (Penetrating ) 37 (Explosive)
Reload Time: 4 4 4
Accuracy: 75 75 75
D * A / RT (other) 28.125 + 6.94 (Ballistic) 28.125 + 6.94(Penetrating) 28.125 + 6.94 (Explosive)
Type: Penetrating Penetrating Penetrating
Weight: 600 600 600
Salvo: 2 2 2
Parts: 6 6 7
Requirements Intelligence Lab 5 Cutlass Missile IV
Rapier Missile IV
Intelligence lab 6 Cutlass Missile IV
Rapier Missile IV
Intelligence Lab 7 Cutlass Missile IV
Rapier Missile IV
Tier: 2 2 2
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium



D55 Siege Missiles



Siege Missile D55-E

Name: D55-E D55-A D55-V
Range: 66 66 66
Damage: 450 450 450
Building Damage: 900 900 900
Reload Time: 5 5 5
Accuracy: 50 50 50
D * A / RT 45 45 45
D * A / RT (Building) 90 90 90
Type: Penetrating Penetrating Penetrating
Weight: 1,200 Tons 1,200 Tons 1,200 Tons
Armor Points: 150 250 150
Turn Speed: +10% - -
Combat Speed - - +5%
Parts: 7 7 8
Requirements: Intelligence Lab 9
Sentinel Missiles IV
Intelligence Lab 10
Sentinel Missiles IV
Intelligence Lab 9
Sentinel Missiles IV
Tier 3 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium



Explosive

Highly Explosive Shells increases the weapons splash damage and Electronic Range Finder increases weapon accuracy while the special Ablative Armor provides extra protection against them.


D71 ​Shock-wave Mortars



D71-N Shock-wave Mortar
 
Shock wave Mortar Stats
Name: D71-N D71-A D71-L
Range: 40-76 40-84 40-84
Damage: 600 490 600
Other Damage: None None None
Reload Time: 7 7 7
Type: Explosive Explosive Explosive
Weight: 350 350 350
Salvo: 1 1 1
Splash: 10 10 8
Spread: 80 80 100
Parts 4 5 4
Requirements: Intelligence Lab 4
Diplomat Mortar 4
Intelligence Lab 6
Diplomat Mortar 4
Intelligence Lab 5
Diplomat Mortar 4
Tier: 2 2 2
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynthium




D73 Assault Mortar



                                                                                                                                                                                                                                                      D73 Assault Mortar Stats

Name: D73-C D73-M D73-R
Range: 50-84 50-84 50-84
Damage: 1,200 1,200 1,200
Other Damage: 300 (Ballistic) 300 (Penetrating) 300 (Explosive)
Reload Time: 6 6 6
Type: Explosive Explosive Explosive
Weight: 1,200 Tons 1,200 Tons 1,200 Tons
Splash: 10 10 10
Spread: 60 60 60
Parts: 6 6 7
Requirements: Intelligence Lab 7
Peacemaker Mortar 4
Intelligence Lab 8
Peacemaker Mortar 4
Intelligence Lab 9
Peacemaker Mortar 4
Tier: 3 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zynithium




D75 Siege Mortar



                                            Siege Mortar D75-V Stats

Name: D75-V D75-S D75-D
Range: 50-84 50-84 50-84
Damage: 1,200 1,200 1,200
Building Damage: 1,680 1,680 1,680
Reload Time: 7 7 7
Type: Explosive Explosive Explosive
Weight: 1,800 Tons 1,800 Tons 1,800 Tons
Splash: 12 18 12
Spread: 120 100 120
Combat Speed 10 - -
Armor Points 200 150 400
Parts: 7 7 8
Requirements: Intelligence Lab 9
Victory Mortar 4
Intelligence Lab 10
Victory Mortar 4
Intelligence Lab 9
Victory Mortar 4
Tier: 3 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zylithium




D91 Firestorm Rockets



D91-L Firestorm Rockets

Firestorm Rockets Stats
Name: D91-N D91-A D91-L
Range: 47 51 51
Damage: 70 58 70
Other Damage: None None None
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 200 200 200
Salvo: 1 1 1
Splash: 10 10 10
Spread: 100 100 150
Parts: 4 5 4
Requirements: Intelligence Lab 3
Rapier Missile IV
Intelligence Lab ?
Rapier Missile IV
Intelligence Lab 4
Rapier Missile IV
Tier: 1 2 2
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zylithium



D93 Assault Rockets



 
Assault Rockets D93-M Stats

Name: D93-C D93-M D93-R
Range: 56 56 56
Damage: 240 240 240
Other Damage: 60 (Ballistic) 60 (Penetrating) 60 (Explosive)
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 1,200 Tons 1,200 Tons 1,200 Tons
Salvo: 2 2 2
Splash: 10 10 10
Spread: 100 100 100
Parts: 6 6 7
Requirements: Intelligence Lab 7 Intelligence Lab 7 Intelligence Lab 8
Tier: 3 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zylithium



D * A / RT = Damage per second



D95 Siege Rockets



 
Siege Rockets D95-D Stats

D95 Siege Rockets D95-F D95-W D95-D
Range: 45 45 45
Damage: 600 600 600
Building Damage: 1,200 1,200 1,200
Reload Time: 1 1 1
Type: Explosive Explosive Explosive
Weight: 2,300 Tons 2,300 Tons 2,300 Tons
Salvo: 3 3 3
Splash: 10 10 10
Spread: 150 150 150
Flak Evasion: 34% -
Wall Evasion: - 34%
Armor points: 400 400 800
Ballistic Defense: - - +5%
Explosive Defense: - - +5%
Missile Defense: +5% +5% +5%
Parts: 7 7 7
Requirements: Intelligence Lab 10
Maelstrom Rockets IV
Intelligence Lab 10
Maelstrom Rockets IV
Intelligence Lab 10
Maelstrom Rockets IV
Tier: 3 3 3
Build
Build Time


Build Oil


Build Metal


Build Energy


Build Zylithium


3 comments:

  1. why doesn it show anytin on the buil??????????

    ReplyDelete
  2. I cannot view but four blueprints...I have captured at least a dozen?

    ReplyDelete
  3. http://battlepirates.wikia.com/wiki/Weapons#Ballistic

    Here you can check more info about them..Good work on makeing this ,thanks :)

    Sincerly
    Battle pirate player:)

    ReplyDelete